The moderation update which was released around late August of 2019. This update added the moderation system. Players are divided into four categories: default, blacklisted, whitelisted, and pending. This system is used to keep cheaters from getting records.
There are four status's.
Moderation status starts as this, when a user joins for first time, this is the user's set status. As this you can:
As pending you can:
Permissions:
Blacklisted permissions are 0, meaning you:
As blacklisted, a user may appeal to be whitelisted; accept and reject. When an appeal is accepted, a deleter deletes all offending times and unblacklists the user, in some cases, this may be a time wipe.
If a user is blacklisted from the system, the appeal may only be accepted if the system made a mistake.
Some blacklists are temporary, others are permanent; once the temporary blacklist is over, the user gets time wiped unless an active appeal is made, in that case it may be either a time wipe or a individual time deletions.
In-game, you can be blacklisted for a number of different reasons with sub-specific reasons, this document aims to explain those.
Submitting times that don't have bots, any time less than 0 seconds is automatically blacklisted for this reason.
Manipulating the user's view/camera to seem forward when on serverside are facing in another direction, this would often be abused in styles such as Backwards or Sideways to assist the user with the camera view.
Using a macro to bind a button to the user's mouse movement AND actively press the key to move in-game (pressing a
simultaneously moves the user left and rotate the camera), having it sync for the user. This is different from Turn Binds because turn binds are single input single output.
Manipulating the user's movement speed or position to either slow down or speed up; numerically modifying the user's speed.
Binding the scroll wheel up/down to any other input or systematically triggering scroll via scripts.
Preventing the user from pressing a key to achieve/aim for perfect/close to perfect sync; nullifying/disabling a button to register.
Binds that are used for the Half-Sideways style to A
,D
instead of the regular A
,D
,W
. One input, one output.
Manipulating the in-game time to either slow down or speed up the user. Note: using the /timescale
command IS allowed, but it does not submit the user's time. Using injections to bypass this, blacklistable.
Abuse of using ladders to boost over the edge to instantly gain units.
Modifying physics to advantage. This includes breaking /freecam
.
Saving a time on another map that is not the map that is currently being used on purpose.
No-clipping through walls by the specific use of glitches, if it is cheats being used to wall clip, then it is Modified Physics.
Re-entering startzone after touching an anti cheat block.
Hitting a corner where multiple parts meet which results in you teleporting to the origin point. Note: better explained with a visual example
Self explanatory; the alternate account was made before the 30-31 day mark.
Self explanatory; the alternate account is known to be related with a cheater.
This category is most commonly used when the moderator isn't 100% on the reason, or legitimacy, but knows it doesn't make sense either way.
When you put in pending or blacklisted, your times disappear to the public, only moderators can see your deleted times.
Yes! In-game moderation appeals are being revamped. First time offenders who were blacklisted for cheating can now appeal their blacklist if it has been 4 months since their original blacklist. To create an appeal, use the new google form: https://forms.gle/6cYxrA2XdUvRE1me7. The old form and the issue tracker are not being used, so use this form if you want your appeal to be read. After making an appeal, please wait up to 24 hours after you create the appeal before contacting a moderator about it.
No, if you want to be blacklisted just go cheat.
We are no longer whitelisting alternative accounts.
This is a document dedicated to the recommendations and clarity of recording a handshow that were requested by moderators. This does not apply to handshows that were not asked by mods, but is endorsed.
This is incomplete and needs revision.
A handshow consists of two video inputs: 1. The camera for showing the hand movement. 2. The recording for the screen.
Recommendations for hand recording: 1. Whole relevant mousepad/hand must be visible at all times during the show. (Relevant means the space used.) 2. Surroundings must be at least dim enough to see the mouse shape clearly without the possible RGB lighting on. This is an example of a NOT well lit room.
For a 100% handshow, editing for cutting, skipping, or filtering is not recommended. If you think you can improve something for the handshow via editing, like syncing unsynced video sources, then it makes sense. If it doesn't change anything when edited in relation to the raw, it is probably OK, but it's easier not to edit at all.
Sharing the recording is recommended to be previewable without local computer downloads, you can put your video on YouTube, Streamable, Medal, and if you want to send it through Discord, you can compress the video down to requirements at 8mb.video, just make sure it isn't too compressed. If you are sending through Discord, make sure it's in an mp4 format, else, you should convert it to an mp4 via any website you trust or local computing.
Handshow camera and screen recording can be separate uploads.